Discover and read the best of Twitter Threads about #meshtometahuman

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Took a face made in #stablediffusion driven by a video of a #metahuman in #UnrealEngine5 and animated it using Thin-Plate Spline Motion Model & GFPGAN for face fix/upscale. Breakdown follows:1/9 #aiart #ai #aiArtist #MachineLearning #deeplearning #aiartcommunity #aivideo #aifilm
First, here's the original video in #UE5. The base model was actually from @daz3d #daz and I used Unreal's #meshtometahuman tool to make a #metahuman version. 2/9 #aiartprocess
Then I took a single still frame from that video and ran it through #img2img in a local instance of #stablediffusion WebUI. After generating a few options I ended up with this image. 3/9 #aiartprocess Image
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