Discover and read the best of Twitter Threads about #gamehistory

Most recents (6)

The cancelled #Carmageddon TDR 2000 for #GameBoyColor was among the recent #Nintendo #GigaLeak. Here are a few screenshots of the title. It seems to me like it is substantially better than the previous GBC instalment.

#NintendoLeaks #gameboy #gamehistory #retrogaming ImageImageImageImage
More screenshots there: rr2000.cwaboard.co.uk/gallery/thumbn…
And yes, the game has zombies/aliens/something instead of humans. ImageImageImageImage
I would have swapped that intro FMV for more car sprites at angles. ImageImageImageImage
Read 3 tweets
#Carmageddon 1 concept #gameart spam thread. Been meaning to post this for a while now. Art mainly by Terry "Tez" Lane and Neil @nobby_SG Barnden. #retrogaming #dosgaming #gamehistory

Starting with Industrial zone docks. ImageImage
Ah yeah, it's sadly mostly all low quality 🤷‍♂️

Industrial zone: acid baths, crane, powerups. These are very close to what we got ingame. ImageImageImageImage
Now the City environment. That first painting was also used as the menu backdrop. (also blue complete Tanka in the bottom right corner)

Tez made concepts with a similar atmosphere 15 years later for Carmageddon:Reincarnation. ImageImage
Read 16 tweets
Today's #screenshotsaturday, three custom effects with @samlittlewood's #BRender blendtables in #Carmageddon: inverting colors, a flame, and b/w filter. It can also work with car materials but then it's kinda buggy.

#gamedev #gamehistory #dosgaming #retrogaming
Zooming in a little.
Using a custom blendtable for the flame makes it translucent alright but respects its colors (instead of simply blending 50% or so with the colors behind). ImageImageImage
Illustrating just a little further. Image
Read 3 tweets
Some more early shots of #Carmageddon 1. From Next Generation #25 (jan 1997) (pg 125-126) archive.org/details/NextGe…



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More early shots from scans. Featuring the Twister and Lead Pumper original textures. (that radiation symbol disappeared with the texture shrinking). Also the original #Carmageddon logo which can still be found in the game (Coastal map).
#gamehistory #dosgaming ImageImageImageImage
Read 4 tweets
#carmageddon #gamehistory n420: Sodburbs is an early version of the Frosty Pass Ski Resort. Topology is very similar and many landmarks are already there. But it's a green suburb! Files are still present in some versions of C1.
#retrogaming #DOSgaming ImageImageImageImage
It is based off this old concept #gameart, by Terry 'Tez' Lane I think. A red version of what would become the Fearari F666 also appears. ImageImage
And here's a comparison of both versions, it came a long way 🤠

#carmageddon #dosgaming #gamedev #gamehistory ImageImage
Read 3 tweets
Some #BRender graphics engine titles, first for #DOSgaming
Privateer2, Carmageddon, Motor Mash ImageImageImage
Some more for DOS
FX Fighter, Queen the eYe, Alien Odyssey ImageImageImage
And then for #WindowsGaming #retrogaming
Croc, 3D Movie Maker, I-War: Defiance, Carmageddon 2 ImageImageImageImage
Read 7 tweets

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