Discover and read the best of Twitter Threads about #ARKit

Most recents (8)

Natural language interfaces have truly arrived. Here's ChatARKit: an open source demo using #chatgpt to create experiences in #arkit. How does it work? Read on. (1/)
JavaScriptCore is used to create a JavaScript environment. User prompts are wrapped in additional descriptive text that inform ChatGPT of what objects and functions are available to use. The code it produces is then executed directly. You'll find this in Engine.swift. (2/)
3D assets are imported from Sketchfab. When I say "place a tree frog...", it results in: createEntity("tree frog"). Engine.swift implements this and instantiates a SketchfabEntity that searches Sketchfab for "tree frog" and downloads the first model it finds. (3/)
Read 6 tweets
Follow along as I do a series of structured @Apple RoomPlan tests and share my findings/notes in this thread.

First up, I tried tricking RoomPlan with a large mirror. Surprisingly it wasn't fooled! Also, it was way off on french doors height.

#WWDC22 #AR #ARKit #AI @Scobleizer
Test #2 - vaulted ceilings. I noticed that the wall shapes have to be rectangular. It could not follow the slant angle of the ceiling line. This made parts of my walls much taller than in reality.

It did a great job at picking out the desks and bedroom furniture.
Test #3 - cramped closet. It did a great job at figuring out the walls when almost NOTHING was visible. It couldn't pick up the bend in the wall between the mirror and the door.

Most surprising note: couldn't fool mirror #2!

If my wife sees this thread I am in the doghouse.
Read 20 tweets
So finally: @Spatiate_app. This will be a big 🧵. One hallmark moment was @AndyLanning painting Groot when we were in London, then uploading it direct to @Sketchfab as seen in this sped-up scene filmed on an iPhone using #ARKit
Showing other people the power of multi-user cross-platform technology was always rewarding, and one moment was called back to in today’s @joinClubhouse talk w/@AndreElijah by @FutureMeme4 (who created OpenVerse). People just “got it.” Every time.
What is Spatiate? @continuumtoon explains it pretty well, this is from @mitrealityhack in 2019
Read 29 tweets
Proto 6/10: Copy printed text to desktop with AR+ML

Code: github.com/cyrildiagne/ar…
Book: Neurones, les intelligences simulées, Frédéric Migayroux & al (Editions Hyx 2018 @centrepompidou)

#ML #AR #AI #AIUX #ARCore #ARKit #WebXR

Technical Insights: ↓
The magic here is to use ARCore + AugmentedImages rather than SIFT.
Phone gets a new desktop screenshot on touch and adds it to ARCore (< 100ms).
Tracking is crazy fast & precise.

Interesting alternative to touch screen for interactive installations!
The text detection is performed on device with @Firebase #MLKit. Super fast, good accuracy and cross platform.
Read 6 tweets
We're hiring creative programmers to create AR experiences and effects at the TikTok AI Lab in Mountain View or Los Angeles job.toutiao.com/s/TG92aB

#AR #ARKit #ARCore #AugmentedReality #GLSL
This one is for a tech lead for the TikTok AR effects team
job.toutiao.com/s/TGu5Wm

#AR #ARKit #ARCore #AugmentedReality #GLSL
Also looking for software engineers for the TikTok platform (C++/iOS/Android/Backend) job.toutiao.com/s/TGunbs

#iOS #AR #ARKit #Android #ARCore #AugmentedReality
Read 3 tweets
I've began looking for a full time position creating AR, VR or installation prototypes and experiences (also still accepting contract work). DMs open! #AugmentedReality #VirtualReality #UE4 #UnrealEngine #ARKit
Read 3 tweets
This reminds me of when I was at @QualcommVenture and the @HoloLens came out in 2016. @sdesh & I conducted our own deep tech investigation on why the FOV of #AR wasn’t full-field, & came away with massive respect for what was accomplished by the @Microsoft team.

So ok thread 1/
We realized that the way #VR gets to full-frame FOV was by warping the lenses between your eyes and the display, “blowing up” the screen by wrapping it around your eyes. You can’t do that with #AR bc then you’d warp the actual world, making it unviewable

2/
So the commonly discussed “dream” of a single headset where you just “drop a black screen behind AR and you get VR” is very far away because the requirements of the two are not as similar as one would expect.

3/
Read 11 tweets
Great conversation last night about what is a feature vs what is the hook when it comes to “what makes a great product” in #XR.

Start with this list of what is the “Killer App” for #VR and notice how often features are mistaken for apps.

#gamedev 1/10
My definitions: A feature is an embellishment which can make a product better, while the hook is the core experience that drives users to the product. Think of features as the asterisk icons on the back of a video game box. 2/10
A friend pitched me an app idea using shared identity across apps with addictive ad-clicking behavior for revenue. He said he would play that all the time on his phone to level up. I asked “play what?” He had no answer because he focused on the features but not the hook. 3/10
Read 10 tweets

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